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Snes9x controller mapping
Snes9x controller mapping










You can remap the buttons for the functions listed below by 'Configure Keyboard' dialog. Note that 3rd, 4th, 5th players need gamepads. To shoot offscreen, shoot anywhere while pressing the 'offscreen' button.Ĭonfigure 3rd, 4th, 5th players in 'Configure Controllers' dialog.

snes9x controller mapping

Assign your Mac's gamepad buttons or keyboard to 'offscreen' button in 'Configure Controllers' or 'Configure Keyboard' dialog. Note that the turbo button acts as a toggle button. To move SNES Mouse cursor, move your Mac's mouse.Īssign your Mac's gamepad buttons or keyboard to Super Scope turbo/cursor/pause buttons in 'Configure Controllers' or 'Configure Keyboard' dialog. Select the device in 'Input Device' in 'Emulation' menu at any time.ĭevices that Snes9x supports are: SNES Mouse, Super Scope and Justifier using the mouse, SNES joypads, and Multi Player 5.Īssign your Mac's mouse (or gamepad) buttons to SNES Mouse buttons in 'Configure Controllers' dialog. Snes9x's Alt and TC buttons can be mapped to both keyboard keys and joypad buttons, in the 'Configure Keyboard.' and 'Configure Controllers.' dialogs respectively. This option controls the rate at which autofire controller buttons cycle their fire. This option is most often used in conjunction with 'Enable Automatic Fire', producing a rapidly-firing controller button without any player intervention. If this option is enabled for a given controller button, Snes9x behaves as though you are pushing that controller button if and only if you are not pushing it. Note that when 'Enable Automatic Fire' is toggled off for a controller button, its 'Automatic Fire is Active Only While TC is Pressed' setting has no effect. If TC is not depressed, that controller button will function as normal. If this option is enabled for a given controller button, you must hold down Snes9x's TC key in conjunction with that controller button in-game to produce a rapid-fire effect, provided that 'Enable Automatic Fire' is toggled on for that controller button. If this option is enabled for a given controller button, pressing Snes9x's Alt key in conjunction with that controller button in-game will toggle that button's 'Enable Automatic Fire' setting.Īutomatic Fire is Active Only While TC is Pressed If this option is enabled for a given controller button, holding down that button will produce a rapid-fire effect (barring the use of the 'Automatic Fire is Active Only While TC is Pressed' option - see below).Īllow Alt to Toggle Enable/Disable Automatic Fire The 'Automatic Fire.' dialog in the 'Config' menu provides five configuration options for emulating autofire controllers: Additionally, you can switch controller settings quickly by selecting a preset by 'Controllers Preset' in 'Config' menu. To clear all the settings, click 'Clear All' button.

snes9x controller mapping

To remove the assignment, click the button and do nothing for 2.5 seconds. Click the button in the dialog, and within 2.5 seconds press your gamepad or mouse (or keyboard) button that you want to assign. To restore to the default key mapping, press 'Default' button.Ĭhoose 'Configure Controllers.' in 'Config' menu. Blue icons are for 1P joypad, orange icons are for 2P joypad, and green icons are for other input devices and additional functions. Drag and drop each icon onto the key which you want to assign. Snes9x can emulate those input devices with the keyboard, mouse, and gamepad of your Mac.Ĭhoose 'Configure Keyboard.' in 'Config' menu. Known as Multi Tap a five player adapter, allowing up to five people to play at once on games that supported it.Ī 2-button mouse, originally supplied with a paint program.Ī light-gun it used infrared to provide wireless communication between the gun and the console unit.Ī gun similar to Super Scope, supported with one gun-shooting game.

snes9x controller mapping

Usually 1P and 2P SNES joypads are connected but various devices and adopters can be plugged. The real SNES has two ports to connect input devices.












Snes9x controller mapping